Anatomy of a Campaign begins with one of our most ambitious RPG experiences: Delta Green: Impossible Landscapes.
Nick shares what it was like running this acclaimed published campaign, while Daryl, Nick, and Robert discuss the unique approach that made it our own. Between the campaign's major acts, each of us run original "interlude" adventures set during the years- and decades-long gaps in the story, expanding the lives of the agents beyond the published material.
Join us as we explore the inspiration, preparation, challenges, and lessons behind weaving three Game Masters' ideas into one unforgettable campaign.
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