https://zencastr.com/z/GHW49S0a
https://zencastr.com/z/GHW49S0a
Episode
Are We Having Fun Yet? – Reading the Room as a GM
By Daryl | |
This time out, the crew talks about one of the…
Exit Strategy – Handling Player Departures
By Daryl | |
Sometimes players leave campaigns—life changes, schedules shift, or interests move…
Dead Men Tell Tales – Turning Character Death Into Great Storytelling
By Daryl | |
Character death doesn’t have to end the story—it can elevate…
War of the Words – Engineering Social Encounters
By Daryl | |
Social encounters shouldn’t hinge on a single die roll—and in…
Learning a New System – Beaming Into Star Trek Adventures 2e
By Daryl | |
We’re diving into Star Trek Adventures 2e—as new players and…
Derailed – What Happens When No One Follows the Tracks
By Daryl | |
This time on How We Roll Gaming, we dive into…
You Say You Want Some Evolution – Alien Evolved Edition
By Daryl | |
In this episode, we compare Evolved Edition to first edition—breaking…
Roll Credits – Adapting Other Media to RPGs
By Daryl | |
On this episode, Daryl is joined by guest co-host Lauren…
GM’s Little Helper – Letting Players Help You in a Session
By Daryl | |
The tables turn this episode as we talk about how…
Finish Him? When (Or If) Adversaries Should Go for the Kill
By Daryl | |
In this episode, Daryl, Nick, & Robert explore when -…
Our Session Zero Manifesto – 2026 Edition
By Daryl | |
Daryl, Nick, & Robert are back with an updated take…
Holy Rollers – Making & Using a Religion in Your Games
By Daryl | |
In this episode, Daryl, Nick, & Robert explore how to…
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